Exciting dynamics fueling the three primary virtual reality (VR) device types, and mixed reality on the horizon



I can observe that, the three primary Virtual Reality (VR) device types: mobile, standalone, and tethered are entering the market with unique value propositions, target audiences, and use case support. However, there is the less understood market of mixed reality on the horizon.

In fact, Mixed Reality (MR) incorporates elements of augmented reality to VR devices, as evident in Intel’s Alloy reference design. Associated machine vision technology like RealSense or Google’s Tango opens a compelling AR/VR hybrid opportunity on the mobile platform.

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