Windows 8 touch posture: Stakes and Opportunities for Developers


The success of applications or its contents depends often by the manner that they are organized or positioned in the devices . Then if you’re Windows 8 developer or backs to become one, here is what can be important for you regarding Windows8 touch posture.  
In fact designing for touch is more than designing what’s displayed on the screen. It requires designing for how the device will be held. Typically, different people have a few favorite grips when holding a tablet.
The current task and how it’s presented usually determines which grip is used. However, the immediate environment and physical comfort also affect how long a grip is used and how often it’s changed.
Try optimizing your app for different kinds of grips. But if an interaction naturally lends itself to a specific grip, optimize for that.


Interaction areas: Because slates are most often held along the side, the bottom corners and sides are ideal locations for interactive elements.



Reading areas: Content in the top half of the screen is easier to see than content in the bottom half, which is often blocked by the hands or ignored.

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