Windows 8 touch posture: Stakes and Opportunities for Developers
The success
of applications or its contents depends often by the manner that they are
organized or positioned in the devices . Then if you’re Windows 8 developer
or backs to become one, here is what can be important for you regarding Windows8 touch posture.
In fact designing
for touch is more than designing what’s displayed on the screen. It requires
designing for how the device will be held. Typically, different people have a
few favorite grips when holding a tablet.
The current task and how
it’s presented usually determines which grip is used. However, the immediate
environment and physical comfort also affect how long a grip is used and how
often it’s changed.
Try optimizing your app for
different kinds of grips. But if an interaction naturally lends itself to a
specific grip, optimize for that.
Interaction areas: Because slates are most often held
along the side, the bottom corners and sides are ideal locations for
interactive elements.
Reading areas: Content in the top half of the
screen is easier to see than content in the bottom half, which is often blocked
by the hands or ignored.



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