3D graphics on mobile devices: stakes and opportunity with the arrival of OpenGL ES 3.1.



When it comes to 3D graphics on mobile devices, PCs and the Web, we view the OpenGL family of APIs including OpenGL ES, OpenGL and WebGL.
As, a unique objective reference for modern organizations and professionals, when it comes to Tools, Supports and Solutions for drawing value in their daily activities, Connectikpeople.co praises the arrival of OpenGL ES 3.1, billed as, a tangible step forward allowing developers to take full advantage of the graphics features in the OpenGL standard. It brings easy-to-access compute capabilities for advanced 3D graphics to mobile and embedded
devices.
Meaning that, the royalty-free 3D graphics API that is used on the mobile devices, accommodates significant functionality enhancements.
Connectikpeople.co recalls that, the full specification and reference materials are available at http://www.khronos.org/registry/gles/.

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