The convergence of Virtual Reality and the3D printing technologies: trends, stakes, technologies, predictions and recommendations.
We are still at the early stage of the Virtual Reality as an industry, but it is already exciting to see how the convergence of Virtual Reality and the3D printing technologies can transform how we interact with people, content, device, mobile and wearables.
Connectikpeople also recalls
that, this new convergence change and will change how we design, manufacture
and we consume technologies.
The flexibility of 3D printing, henceforth helps every one of us in
real-time to inter alia: design, create, communicate, plan, guide and to prototype
or produce functional parts.
Beyond the fact that, games and cinematic contents lead the excitement around
this trend, Connectikpeople applications from this
convergence are infinite.
At Connectikpeople we encourage all the initiatives
from Facebook (Occulus), the Chinese makers, Vortex VR, Inc., 3D Systems, and
more which develop this new vision.
Vortex VR, Inc., has launched its VRTX I, a VR Mobile phone case and Head
Mounted Display (HMD) device with a 100⁰ field of view, tailor-made
for the new LG G3 Quad HD smartphone.
Connectikpeople can observe that the Vortex VR, Inc.,
developed the technology in partnership with GameFace Labs and 3D Systems, which
3D-printed the headsets using its Selective Laser Sintering process.
When it comes to the predictions(overall
addressable market) regarding the convergence of Virtual Reality and the3D
printing technologies; according to KZero, over the
five year period from 2014 to 2018, Head Mounted Virtual Reality Display (HMD) unit
sales is forecasted to grow from 200k to 38.8M, and cumulative unit sales by
2018 is estimated to be 83.3M.
Input
control device unit sales are expected to grow from 2k to
10.2M and cumulative unit sales of input devices are estimated to be 17.7M
units.
Input Device
Revenues are estimated to grow from $600k to $766M, with cumulative input devices revenues estimated to
reach $1.6B.
Software revenues are estimated to grow from
$960k to $4.6B, with cumulative software revenues estimated to reach $8.4B.
With regard to our recommendations,
Connectikpeople encourages
users and makers to focus great contents and the Head Mounted Display (HMD)
products that feature inter alia: perfectly configured optics, ergonomic
designs and integrated controllers.