Critical realities surrounding Online Gaming.




As you can imagine, online gaming is also poised to take advantage of the wave of consumer smartphone adoption to access the mobile Internet.

The number of online gaming rises to hundred of million. According to IDC, China, Korea, and Taiwan, generate about 95.56% of online gaming revenue in Asia/Pacific excluding Japan. 

The higher penetration of Internet, broadband, PC, and mobile device and completely free-to-play (F2P) game offerings increase the popularity of mobile games.
The online gaming market has completely transitioned from a subscription fee–based business model into a freemium model. 

In-app purchases and advertising will become the primary means of monetizing games, especially over mobile.  

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