78% of U.S. Consumers Use Smartphones for Gaming and 68% Read eBooks on Tablets
Spending and
consumption trends are very dynamic in our ever-connected digital era where
digital goods are now part of our daily lives.
ming console of the masses; Ease of use
and convenience drive payment method selection; Americans prefer
multi-use devices versus eReaders; and Want to deter piracy? Focus on
how it affects the creators.