College curriculums such as e-sports games and management in 2017 in China



The momentum is very exciting in China when it comes to e-sports games, so that, nine clubs formed the China CS:GO Alliance in 2016, thus laid a solid foundation for the future development of e-sports games in China

At the 2016 season of the China DOTA2 Professional League held in May, a player registration system was introduced for the first time. 


The establishment of a registration management system along with a system to track tournament points has further standardized and guided the development of e-sports tournaments in China, preventing excessive commercialization of e-sports games while protecting e-sports fan’s right to participation.

One can also observe that, in a bid to train more professionals for the emerging e-sports industry, China’s Ministry of Education announced that it would add 13 new college curriculums such as e-sports games and management in 2017.

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