College curriculums such as e-sports games and management in 2017 in China
The momentum
is very exciting in China when it comes to e-sports games, so that, nine clubs formed the China CS:GO Alliance in 2016, thus laid a solid foundation for the future development
of e-sports games in China.
At the 2016 season of the China DOTA2 Professional League held in May, a
player registration system was introduced for the first time.
The establishment of a registration management system along with a system
to track tournament points has further standardized and guided the development
of e-sports tournaments in China, preventing
excessive commercialization of e-sports games while protecting e-sports
fan’s right to participation.
One can also observe that, in a bid to train more professionals for the
emerging e-sports industry, China’s Ministry of Education announced that it
would add 13 new college curriculums
such as e-sports games and management in 2017.