The momentum behind an influx of standalone virtual reality (VR) devices
It is steadily obvious that, with an
influx of standalone VR devices incoming, a greater range of use cases will
be explored, broadening the gaming-focused VR market of today. ABI Research
anticipates a total market size of $64 billion by 2021.
Non-gaming software and
content, VR advertising, and VR-related video revenue could together hold a
significant portion of the market. VR applications in retail and marketing
could therefore see a 124% CAGR through 2021. Video, education, and tourism are
expected to see significant growth.