The momentum behind an influx of standalone virtual reality (VR) devices



It is steadily obvious that, with an influx of standalone VR devices incoming, a greater range of use cases will be explored, broadening the gaming-focused VR market of today. ABI Research anticipates a total market size of $64 billion by 2021.
Non-gaming software and content, VR advertising, and VR-related video revenue could together hold a significant portion of the market. VR applications in retail and marketing could therefore see a 124% CAGR through 2021. Video, education, and tourism are expected to see significant growth.

Popular posts from this blog

Zend Server with developers and DevOps engineers on Google Cloud Platform.

IBM Cloud, Bluemix + Apple Swift for mobile app front-end and back-end development

IBM on Secured Blockchain Services for Financial Services, Government and Healthcare on IBM Cloud