The momentum behind an influx of standalone virtual reality (VR) devices

It is steadily obvious that, with an influx of standalone VR devices incoming, a greater range of use cases will be explored, broadening the gaming-focused VR market of today. ABI Research anticipates a total market size of $64 billion by 2021.
Non-gaming software and content, VR advertising, and VR-related video revenue could together hold a significant portion of the market. VR applications in retail and marketing could therefore see a 124% CAGR through 2021. Video, education, and tourism are expected to see significant growth.

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