Visual technologies, such as augmented reality and virtual reality in K-12 classrooms
It is steadily exciting to observe that, Visual technologies, such as augmented reality and virtual reality,
are increasingly becoming popular among the students and educators as the
modern K-12 classrooms get revolutionized by new learning methodologies.
In infect, Vendors
are incorporating AR and VR to enhance the educational experience of students
by creating immersive learning environments.
According to
Technavio Research, educators are increasingly
using AR and VR content in alignment with the curriculum and games for teaching
subjects, including STEM and others, such as social science, arts, and
archaeology. For instance, Aurasma
and LEGO Connect are augmented reality-based games used for providing
interactive and collaborative learning environments in modern K-12 classrooms.
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