Visual technologies, such as augmented reality and virtual reality in K-12 classrooms




It is steadily exciting to observe that, Visual technologies, such as augmented reality and virtual reality, are increasingly becoming popular among the students and educators as the modern K-12 classrooms get revolutionized by new learning methodologies.
In infect, Vendors are incorporating AR and VR to enhance the educational experience of students by creating immersive learning environments.
According to Technavio Research, educators are increasingly using AR and VR content in alignment with the curriculum and games for teaching subjects, including STEM and others, such as social science, arts, and archaeology. For instance, Aurasma and LEGO Connect are augmented reality-based games used for providing interactive and collaborative learning environments in modern K-12 classrooms.

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